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For almost three years of work at T-BULL I had the opportunity to work on a large number of mobile games that were released on practically all platforms at the time (yes, even Windows Phone). My responsibilities included everything related to 2D - from full UI designs to marketing graphics. I had the opportunity to implement my interfaces while working in Unity, it was also where I started to expand my knowledge and 3D skills, which I still use in my workflow today. Unfortunately, a lot of time has passed, so I don't have full access to the assets of individual projects, but I hope that the following showcase of games in which I participated, as well as marketing graphics and renders, will do the work.

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